June 3 2012:Cheat Engine 6.2 Simplified Chinese translation:
linwuliao has updated the Simplified Chinese language file to 6.2. You can get it
here
June 3 2012:Cheat Engine 6.2 Traditional Chinese translation:
Todobug has updated his language file to 6.2. You can get it
here (Just extract to your languages folder in the Cheat engine install folder overwriting language.ini)
May 21 2012:Cheat Engine 6.2 Russion translation:
SER[G]ANT has already finished updating the translation files for this new update to russian. You can get them
here
May 20 2012:Cheat Engine 6.2 Released (And mac stuff):
And again almost a year passed without any update. But here is the new and improved
Cheat Engine 6.2
If you encounter bugs or have suggestions, please do not hesitate to report them in the forum, bugtracker, or by mail.
And if you have questions, don't hesitate to ask them in the forum
Fixes:
Fixed the first plugin from not getting activated at restart
Custom types can now do an unknown initial value scan
Fixed the auto assembler highlighter from hiding some text while typing
Fixed the auto assembler highlighter from not showing hexadecimal values as hex starting with A to F
Fixed global debug from crashing in 64-bit (with dbvm)
Fixed dbvm from not working on several systems (freeze)
Fixed notification when closing and you had some changes
Fixed the rescan of the structure spider not working at all
Fixed several disassembler and assembler instructions
Fixed several plugin-system related bugs
Fixed aobscan for 64-bit
Fixed displaying the registers in 64-bit when using "find what xxx this address"
Fixed the stackview when single stepping through the code
Fixed several lua function, including createhotkey
Fixed the assembler not dealing well with names with a - in it. (like the tutorial)
Additions and changes:
Auto assembler scripts can now use the LuaCall(luafunction()) method to call a lua function before the script gets executed
Added a profiler so you can find function entry points and see
how often they are called (Ultimap. Requires dbvm. Even in 32-bit)
Deleting a plugin now calls FreeLibrary on it
Ctrl+enter in the luaengine form now automatically executes the command
Added direct 3d hook functions (can be used to show trainers and menu's inside games)
d3dhook related: Cheat Engine can now bind the mouse inside the
gamewindow for those games that do not support multiple displays, so no
more losing focus when moving the mouse
Plugins settings between the 32 and 64-bit executable are now seperated
Recalculate addresses with only one selection now only updates the siblings and children. Doesn't touch the parent node
Addresslist entries can have the notation +xxx and -xxx, which will
calculate the address based on the parent address (If the parent address
changes, these change automatically
The structure dissect has been rewritten from scratch, and the functions have been exposed to lua as well
Added a new step to the tutorial (step9) showing how to deal with shared code
Made the tutorial translatable as well
Added a new trainer type which generates trainer that are a lot smaller in size (tiny)
Added a groupscan type which you can use to scan for different things in the same block
If you boot up with dbvm you do not need to sign the driver in 64-bit to load it
Custom types now support handling as a floating point value
Added debug register states to the threadview and made the threadview window capable of changing registers
Added remote scanning with ce for different systems. The server just
needs to be running, and a 1GBPs network connection or faster is
recommended
Also added an android server as a proof of concept, but getting a fast enough connection on those connections can be a challange
Changed the add/change address window to be more compact and make dealing with offsets easier
Lots of new lua functions
Post release fixes (max 7 days after initial release):
21 May 2012: Handle the "Invalid Instruction" exception better, fix the
memoryview window from disapearing, and fix the BSOD when loading the
driver on Pentium 4 and earlier
22 May 2012: Fix a deadlock when clicking stop in the pointerscanner. (And a minor assembler fix)
23 May 2012: Fix form_showModal from not returning a result. Made the
installer create the autorun folder. Minor gui fix for groups
25 May 2012: Fixed the android server being replaced by the x64 linux server
26 May 2012: Fixed api hooking in 64-bit (speedhack in java fix for win64 users)
30 May 2012: Removed the linux server binaries from the installer, they are separate downloads now
1 komentar
Cheat Engine >>>>> Download Now
>>>>> Download Full
Cheat Engine >>>>> Download LINK
>>>>> Download Now
Cheat Engine >>>>> Download Full
>>>>> Download LINK yn
Posting Komentar